Chazore said:
Why are you including PC, in a topic that's talking specifically about PS4 and X1?. You also missed out upcoming exclusives like Mech Warrior 5: Mercenaries, Battletech, Anno 1800, Dauntless, Quake Champions, Underworld Ascendant, Griftlands, Long gone days, Hunt Showdown etc.
The games I listed aren't all from a single genre either. |
Black Mesa (fan made Half-Life remake, full game is sold on Steam),
Star Citizen,
Artifact (Valve's new game, though a mobile port will come next year),
Witchfire (no console version announced),
Dauntless,
Wild West Online,
Unreal Tournament,
Escape from Tarkov,
Ascent: Infinite Realm,
Ion Maiden,
Dual Universe (built on the Unigine engine),
Phoenix Point,
Phantom Brigade,
GTFO,
Mavericks: Proving Grounds
This isn't even touching on PC VR titles, like VRChat.
I am missing plenty of really good games, outside of VR too.
There are loads of games: good games, on PC.
People here may never hear about them: we all live in our own bubbles.
Ideally all games would come to all systems.
Artificial exclusivity isn't something we should be supporting as consumers.
Obviously God of War 4 cannot physically run on the Switch without harming the developer's artistic vision, but it can run on the XOne.
Another case would be Star Citizen: even if you could get that to run on a PS4, the end result wouldn't be something worth selling to a consumer.
Hopefully all the games I have listed, do make their way to each and every system that can comfortably run them.
Edit: also relating to the quantity of quality of games (going by meta).
Games have longer development cycles now, and are generally more complex (or just have more assets in them).







