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Megiddo said:

MS wanted to push Game as Service bullshit. Devs didn't like it. Turned out shitty game. Got canned.

It all starts with the fucking stupid notion they had that everything has to be multiplayer focused. People will keep GamePass to play single player games too.

Sony realizing that third party already provide the biggest online multiplayer experience and the huge gaping hole in the single player market is one reason they are where they are as the market leaders right now (and will continue to be until they inevitably screw up due to their hubris again)

I share this opinion.
The market cant support too many online only/focused games, and the place is crowded due to 3rd party doing alot of it.
While 3rd party simply do not do big epic single player games on the scales of Last of us / Uncharted / God of War ect.

Sony fills that "gap" and thus has a more varied overall library.
Ofc it helps that it plays into their strengths (single player focused story driven games), but that doesnt change the facts.