LethalP said:
PS5 games will be made from the ground up for that system, the Pro/X doesn't have that luxury. So even if it's only twice as fast (12 TFLOPS), games will look much better because they don't have to work on the last gen systems. Look at GoW on base PS4, vs the Pro. They are identical in all ways but resolution yet GoW is one of the best looking games ever made. In an age of 20+ TFLOP SLI PC's. A game optimized to look like that on a 1.8 TFLOP console. So imagine a game that uses 12 TFLOPS to the same degree? That's where the generational leap will come from. |
Well that's certainly true about as far back as consoles go... Looking at Mr Gimmick and Little Samson on the Nes or Pitfall 2 on the Atari VCS and comparing them with the early games for those platforms you'd hardly believe they belonged to the same console. Heck, I was shocked recently to see how bad the first Dead Rising game looked, as I remembered it looking amazing as a launch title for the Xbox 360 lol
I suppose the main issue is whether or not Sony would want to cut off such an enormous and dominant base of customers in the near future with such a console. They may be forced to by 2020 depending on what the next Xbox looks like and how far into development it is, but I can't imagine they're eager to leave the PS4 behind.