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Wyrdness said:
VGPolyglot said:

You said that no other compromises had to be made, so essentially that is just flipping a switch.

No dude I don't think you understand what is even being said compromise would mean the game is lower res, less assets loaded etc... back in some way to obtain 60fps that's what compromise means, optimisation i.e work required is what you're thinking of that's something different with the latter the game as it is now wouldn't need to be compromised to reach 60fps you're reading between lines.

How do you think optimization is achieved to make something look as good as possible for any performance profile desired?

They cut on fat there, they lower texture res here and there because they're not required to be that high to achieve the desired visual effect, they lower the shadow res to the lowest but good enough point, etc...

That's what we call compromises.