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Wyrdness said:
Hynad said:

I understand everything discussed here and that magical 60fps switch you speak of, well, that was gold.


You don't understand FPS doesn't equal more demanding that was clear from your initial response ironically its your own post that was gold in saying DQXI is more demanding because its 30fps.

I already explained where I was leading you with my post regarding 60fps vs 30fps. If you couldn't keep up with any of it isn't on me.

Regardless of how the game looks in the end, if it does reach a mostly stable 60fps running on current consoles, compromises had to be made.

Doom, for example, don't use textures as intricate and hi-res as a game like the upcoming God of War. Sure, if the goal for GoW had been to reach 60fps, it wouldn't look the way it does. Compromises would have been made to, yes, still make it look good, but it wouldn't have been possible to have it look the way it does now. The engine would have been tailored made to satisfy the need of the game. Which in that case would have been performance over pristine fidelity.

Last edited by Hynad - on 15 April 2018