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Hynad said:
Wyrdness said:

You don't seem to understand the point it would make no difference, FPS is for response time so games that don't require fast reflexes and responses won't find any benefit from them that's the point you may as well add physics to the chess game while you're at it because it won't make a difference.

Games that require high framerate on the current consoles need to make sacrifices in other aspects of their visuals. There's a trade-of. If the visuals are pushed too much, resolution being too high, assets having heavy textures, too many dynamic elements, etc, you won't be able to reach that 60fps target. 


Yeah and? Not all games aim for 30fps because not all of them need it MGSV is far above DQXI in all aspects and runs at 60fps, you know why because it requires that response time of 1/60 a second if it was 30fps it would blow DQXI away even more. DQXI is 30fps because they don't require fast response times at all in the game.