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AngryLittleAlchemist said:
HyrulianScrolls said:
For example, a broken gameplay mechanic isn't really subjective. 

Actually, it is.

No it isn't. Lets not confuse unique quirky gameply (eg tank controls) with 'broken gameplay' eg missed hit points, being able to stab/shoot enemies through the same walls that prevent them from comomg through to you, enemies being able to climb some stairs and not others giving you a loop hole advantage.....etc.

While "subjectively" you my like those things (like some people may like being able to cheat during an exam), it doesn't change thae fact that those are all broken elements in gameplay design and that cheating during an exam is still wrong.