| LudicrousSpeed said: Yeah man all things kept the same. So I guess in your hypothetical where two platforms exist at the same price with the same libraries with the same control options using the same UI and online network but one had a 4k output and the other 720p or whatever, plus both were portable, then yeahin that bizarre never going to happen scenario it would make zero sense to pick the 720p version. Unfortunately for your hypothetical, we’re discussing reality. |
You may discuss whatever you want, the point was as simple as having better graphics would improve the enjoyment, that is a very ceteris paribus point.
Someone valuing gameplay, portability, price, library, input scheme or whatever is totally fine, but that wasn't the point made.
zorg1000 said:
The point remains the same, higher resolution does not make a game better, it makes it prettier which for some people is important, for others it doesnt matter. We havent been talking about performance this entire time so bringing it up now it pointless, i agree that better performance can make a game better if it runs like garbage. Nobody is claiming it cant improve your experience, we are saying that its not going to for everybody. I can tell you for a fact that i would enjoy a 1080p game on PS4 just as much as the 4K version on XBX if the only diffetence is visuals. |
Yes yes sure.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







