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vaio said:
How many here would like to see price reduction on games if the use in game ads and no in game ads if the game isn´t price reduced?

 

CONTEXTUAL in-game ads. Jeez, I'm amazed by how many people seem to ignore that word when reading the OP.

We're not talking about ads interrupting gameplay, here. We're talking, for example, characters sipping Coke rather than [generic made-up cola brand]. As I said, it adds to immersion, in the same way that contextual brand placement adds to immersion in movies. That's why people react positively to it: it's a win-win situation. The developers get more money to fund their game, and the players get both a few unobtrusive product placements in their games and a better game in general, thanks to the extra money the developers had to toss around.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom