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Pemalite said:
HollyGamer said:

What I mean  Ray tracing that is possible in next gen probably some kind of hybrid ray tracing like they have  explained in this year GDC.  It will just fill some spot on object that is difficult using resteration technique and filling it just to add real time environmental effect so developer don't have to focus on building more assets on shadow and reflection, so  more resource will be use  for other affect.  

"Hybrid" Ray tracing has already been in games for years.

Not like at the level like at GDC this year.