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DTG said:
Profcrab said:
DTG said:
Profcrab said:
DTG said:
What Gears 2 needs is a far better realized story. The plot of Gears 1 was extremely generic and if it was in the form of a film or novel it would be the laughing stock of critics and audiance alike. They hired a professional writer this time to achieve that goal but from what I have seen and heard so far it doesn't appear to much improved over it's predecessor. Though not much is known at this time so my opinion could obviously change.

 

I think the Gears story did a decent enough job of fitting the gameplay. It doesn't have to be War and Peace. All it needed to do was supplement the action.

 

I have no hopes for CoD3.5 to be anything other than a disappointment. I'll wait around for CoD6 when Infinity Ward is back at the helm.

I give that post a 9.1.

 

Strip away the gameplay and the story of Gears 1 is incredibly shallow, incapable of standing on it's own. It doesn't have to be War and Peace but the characters should be original, well developed with an established plot that is more than just an excuse for shooting. You could tear apart the plot for all it's holes, lack of logical developments and explanation for events if you wanted to. That is simply sloppy writing at best.

 

Yea, there is your problem right there. Most people enjoyed Gears of War for the gameplay. That being said, your own standards of a good story are already in question with the affections you lavish on MGS' increadibly convoluted and horrid storytelling. Considering you think that anime stories are better than anything Hollywood puts out. It seems that, in general, you like your stories convoluted, devoid of any and all subtlety and the point of a scene must be delivered to you wrapped around a brick so you dont miss it (this describes 99% of anime).

For those that think I'm attacking DTG, please search not only his thread and posts but also those of "billy07", which was his old name. It makes for some entertaining reading.

I give this post a 9.5.

 

Convoluted is often mistaken with complexity. I prefer a storyline I must rewatch several times to fully comprehend to a generic high school action tale such as Gears 1. While most people play it for the gameplay in this day and age with HD technology and the revolution of cinematic games there is no excuse for video game storylines to be any less captivating and developed than that of movies.

 

MGS' stories are definitely convoluted. The pseudo-intellectualist arguments are presented forcefully and in a shallow manner; the excess of terminologies makes the player's focus deviate from the plot itself. Worst of all is the abuse of cutscenes and the lack of storytelling through interactivity.

They're supposed to be games, not movies.

And videogame stories are not worse than movies'. They're simply different mediums, with different ways of storytelling.