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contestgamer said:
Hynad said:

And how is Tomb Raider and its developer's expectations in any way related to Resident Evil VII?

The whole reboot happened because they called the sales of RE 6  a disappointment at 4.9 million: http://wegotthiscovered.com/gaming/resident-evil-6-disappointment-numbers/

5.1 is a massive fail for a more expensive reboot that was supposed to return the series to its peak.

A more expensive reboot? 

RE6 costed more to make than VII, and VII had already recouped its development cost at 2.5M copies sold. 

Also: http://www.capcom.co.jp/ir/english/finance/million.html

Notice how RE6 was Capcom's second best selling title ever, behind RE5, as of December 31, 2017.

Monster Hunter World recently surpassed them and took the top spot.
Resident Evil VII is currently standing as the fourth best selling game in the franchise. Behind 5, 6 and 4. It figures in the company's top ten best selling games.

This comment from the producer should help you put things into perspective and see more clearly:

"The lifecycle for games is growing longer, driven by ongoing digital sales; as a result, Resident Evil 4, 5 and 6 have each sold more than 7.5 to 10 million units cumulatively (including catalog and re-release sales). As such, we will work to achieve 10 million cumulative lifetime unit sales for Resident Evil 7 as well."


Last edited by Hynad - on 09 April 2018