| vivster said: Absolutely agree. Just like 1080p wasn't worth it yesterday, or how 720p was the day before. HD has just been a big fad anyway. Let's just stop progress since we apparently reached peak 10 years ago.
It's already a travesty that devs have to force themselves to make games in 1080p, with textures no less. All a useless drag on performance. And who decided 30fps was so great? Let's go back to 24fps, works great for movies. That's a 25% performance gain just like that.That way we can finally have the cheapest consoles with the best games, now that devs can finally focus on gameplay rather than useless graphics and their tedious optimizations. |
The sad part is that some people would seriously say that

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







