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Symbios63 said:

Do you guys realise that preorders / first week numbers for Labo have very little importance considering the kind of game Labo is ?

It is a new proposition, sure it can flop, but word of mouth is what will make/break the game fate. 

Actually, first week performance does matter considering the vast majority of successful hits so far started off with 1M+ units in the first week ... (it's no different for the Switch so far with 4 of it's biggest titles opening with at least 1M units)

Labo looks like it won't even push a minimum of 500K+ in it's first week and the pricing for it sticks out like a sore thumb ... (only the variety kit is remotely of any relevance while the robot kit with a $20 higher MSRP than the average AAA game release just stings)