Symbios63 said: Do you guys realise that preorders / first week numbers for Labo have very little importance considering the kind of game Labo is ? It is a new proposition, sure it can flop, but word of mouth is what will make/break the game fate. |
Actually, first week performance does matter considering the vast majority of successful hits so far started off with 1M+ units in the first week ... (it's no different for the Switch so far with 4 of it's biggest titles opening with at least 1M units)
Labo looks like it won't even push a minimum of 500K+ in it's first week and the pricing for it sticks out like a sore thumb ... (only the variety kit is remotely of any relevance while the robot kit with a $20 higher MSRP than the average AAA game release just stings)