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KLAMarine said:
Aura7541 said:

I think Troy Leavitt (@ 12:43) said it best. Sony didn't play an active role in overhyping NMS, but the company was not blameless. Sony had the chance to tell Hello Games to dial the hype back, but ultimately did not.

Not only did they have a chance to dial the hype back, they gave NMS devs a big screen to promote the game on not once but twice:

https://www.youtube.com/watch?v=n6JakCSDHPM

https://www.youtube.com/watch?v=mGy8HIYBwV0

Hell, even Yoshida himself had a seat with Murray at one point:

https://www.youtube.com/watch?v=-sb-clg3Tlw

 

Seems pretty active promotion to me. I believe it was Sony who approached Hello Games from the start!

thismeintiel said:

Personally, I see it no different than advertising rights to a 3rd party game, which this is. Sony, or MS, gives them stage time to promote their game,  as well as help fund advertising, but it's ultimately on the dev/pub to be honest with the gamers. It would be like blaming Sony/MS/Nintendo for Ubisoft downgrading the visuals/game play in one of their games. SoT is a first party game from one of MS's main studios, which was given 4 years to develop this game. So, blame goes 100% on Rare and MS's shoulders. 

But promoting the product of a little team of 16 or so is not the same as promoting a Ubi Soft game or Rockstar game. Surely Sony knows a thing or two about game development and what a dozen-man team is capable of? They've only been in the business for some 20 years. According to IGN, Yoshida himself acknowledged:

"It wasn't a great PR strategy, because he didn't have a PR person helping him, and in the end he is an indie developer."

http://www.ign.com/articles/2016/09/16/shuhei-yoshida-no-mans-sky-didnt-have-a-great-pr-strategy

Maybe 20 years wasn't enough time for Sony to learn about game development? They sure know how to put on a show regardless, distribute the game, put the game on the PSN storefront and sell the game at $60 a pop.

Of course, I think just about anything is forgivable if Sony were ready to issue refunds with the greatest of ease. Not so it seemed, Sony was pretty good with the lip service at the time:

https://cdn.gamer-network.net/2015/articles/1/8/5/6/7/8/1/sonys-shuhei-yoshida-on-no-mans-sky-147402330183.png

tl;dr: "Sony won't issue a refund for a faulty product, go complain to Hello Games (who may or may not have been pulling a vanishing act at the time)".

#4theplayer

Knowing you thismeintiel, with all due respect, I suspect you would have been dancing and singing condemnation of this sort of behavior if it were anyone other than Sony.

Good thing you don't know me, huh? And no, there is no difference. You can blame Sony all you want for trying to help a small dev team, while trying to deflect blame away from a 1st party dev and their parent company lying about the scope of their game, even though that team is more than 12x the size of HG and had 4 years to deliver something, but it's not going to work. There's a reason SoT is getting worse reviews than even NMS. 

# nomanssea