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@ Bitmap Frogs

Yeah, and the ps2 shoots missiles... yawn sony and its marketing lackeys always pimping the non-existing über-high tech aspect.


The PS2 did great and they made the right choice with regard to chosing DVD over CD (the Dreamcast war has been long forgotten, regarding the pricey useless choice for DVD ) I am very impressed with God of War 2.

The PS2 was not specced to move into PC gaming territory, the PS3 however is much better specced for this (HDTV support vs monitor, universal mouse & keyboard support, more raw processing performance than most currently sold PCs, etc)

when it was implemented and the 512mb of ram are a hard-limit that's crippling both HD consoles


There's no exact hard limit, in many ways there are workarounds like using the available bandwidth and harddrive for streaming. 512 MB on an efficient console is not the same as 512MB in terms of potential on an inefficient PC setup.

Tell me how much RAM does the NeoGeo have? How come similar games were vastly superior on the NeoGeo than on a 1990 PC setup sporting so many multiple times its amount of RAM. Seriously try to answer this question, I am curious to see your explanation. (BTW porting PC style game engine to suit the Neo Geo architecture does not work well if at all)


Was this due to its 68000 CPU first introduced in 1979 or its impressive z80 co-processor first introduced in 1976?

RSX was already old when it was implemented


You probably mean to refer to some PC graphic cards on the PC which cost more than a full PS3 with Blu-Ray drive, harddrive, Cell processor, etc, etc?

The RSX is has more raw performance than the Xenos.

many devs are having trouble rendering at 720p because the gfx chip is fill-rate limited


The fillrate is similar, but the Cell is well suited to take on fillrate related tasks.

Can't wait you to spout the line about TEH CELL POWERZ(tm) which is a wonderful sell because the audience is eager to buy promises


Makes sense to mention the Cell as that's something the RSX has been adapted for. The Cell is excellently suited to pre-process and post-process RSX related stuff.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales