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Slimebeast said:
I think this game is a big and important step forward in the design of immersive online worlds. Living, breathing world simulations that suck the player in. Imagination and fantasy about adventure turned into a virtual world populated by other humans.

Despite the somewhat mediocre (and unfair) reviews, this game turned out to be much better than anyone expected, it just lacks content right now. But the difficult part in game design is not making content. In fact that's the easiest. What's difficult is to make a game engaging and fun in its basic design, and Rare has accomplished that with Sea of Thieves brilliantly. Rare can just release more content gradually over time and Sea of Thieves (or possibly a sequel) will live on for years and become a classic and very beloved game.

Well, I expected the score to be higher as evident by my prediction in the MS prediction thread.