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NoCtiS_NoX said:
Nautilus said:
At this point, Square announcements of games feels like a joke.No release date or even footage of the Switch version is basically a disservice to the fans.But at least the game is comming rather soon to the PS4.Depending on how good the game is and how much it ends up costing for me to pick it up where I am, I will buy it at launch

Which fans? 
If I am a DQ fan I would be more pissed that the 3DS version of DQ will not be localized and that is a disservice to the long time fans that is more interested with the 3DS version. 3DS ver. can let you choose between 2d and 3d which can be a unique experience. 

Anyway, I am also going to defend SE with in regards with the NSW version. 
Take note that DQXI is using Unreal ver. 4.13 and NSW is only compatible with Ver. 4.15. It's a possible that they encountered a problem with porting the game. Also, NSW is using an expensive format. As someone pointed out that DQXI PS4 version is taking 30GB of space. You have to take account that there is still no VA on the Japan version. 
A straight up port from japan version will be stupid because it will be seen as a sup bar version. It leads me to think that they are planning to use a different version for the Switch they could be doing a chibi 3D version but more beautiful and a 2D version. Maybe that is the reason we are not seeing any screenshot for it and there's no 3DS version for the west. 
or Maybe Hori announce it prematurely when NX was announced and they didn't expect that it will be a lot harder porting the DQXI to NSW.

For your first paragraph, lets just not go there.As seen in this thread, there are many that are interested in all versions.So saying that one version is more desirable than the other will lead nowhere.Everyone can claim she/he is a bigger DQ fan, and that will just lead to insults.But I will admit that I have zero interest in the 3DS version, and thus I am biased against it.But deep down, its also a shame that its not comming west.The best case scenario would be for the 3DS version to be bundled with the Switch version, but thats a pipe dream.

As for defending SE, I think they are at fault here.First of all, they shouldnt have announced the game so early for the Switch then.That just elevates expectations that will take a long time to be met, and will just lead to this.But thats an overall problem with Square, not this game in particular.Second, this version has been, at least in theory, in development for at least 2 years.Depending on the engine, like you mentioned, it may be more difficult to port over a game.But it dosent take in any way more than three years, at least when you are trying to do a good job at it.Thats the time you take to make a game from scratch.If thats the reason, then whoever is working on that port is simply incopetent.If Square announced the version but took its sweet time to start working on it, then Square was at fault for having no foresight.Even worse, if they are making yet another version of the same game, they are even dumber.First of all, because its simply easier to port overn what you already have(either the 3DS or the PS4 version), which is what everyone wants.Second of all, because as far as I know, few people really like the chibi artstyle and honestly, when compared to the other version that have been made, it would be a huge dissapointment.(yes yes, its my opinion and all, but I dont think I would be alone on this one)

Given the time they had, I cant see how its not incopetence of some form on Square side.You could maybe say that they want people to double dip, but that wouldnt negate my arguments, and at this point I think its simply stupid for them to do so.Switch hasnt got a big enough userbase to make that number that significant, nor is the fanbase in the west that big.And the place where the double dippers would be in a bigger concentration would be in Japan, where both the PS4 and 3DS version have already launched.And after two years, they dont have a measly single footage of the Switch version ready?Not even in japanese?Im not asking for any miracles, as far as I can see.

Last edited by Nautilus - on 29 March 2018

My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1