The Vita mainly felt like a compromise due to lack of western and 1st party support. Proprietary memory cards did not help either.
What makes the Switch so great is the option to seamlessly go both ways (tv or handheld, what did you think I meant?) out of the box. The Vita started the process with VITA tv, but it was still two different devices.
The only handicap I see see with the Switch is games not coming to it that could clearly run on the platform with ease. I do not mind older ports as there are many games coming that I missed out on for one reason or another, especially WiiU ports. That does not change the fact that these newer games being left out of the loop is a decent hit to realizing full potential for the platform.
Aside from that, it is well supported by 1st party studios, third party deals (like Bayo, Mario Plus Rabbids, and Fire Emblem Warriors), indies, and older ports to fill the gaps.
IMO, the key to the Switch's success is 3rd party deals on top of first party support. This way Nintendo can help fund more exclusive games for us to play, be it new IP or existing Nintendo IP, that we can play no where else. It would be nice to have more newer multiplat games coming to Switch, and I support the ones that do, however it has become evident that this will not be the case in most scenarios. However with a more unified handheld and console system on the market, it will easily have more than enough robust content to push sales on par with any other existing successful console, and I am ok with that. Portability aside, we really don't need all three consoles running the exact same games anyway (though options are nice).








