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LudicrousSpeed said:
No one said HG has more employees than Rare. I’m simply asking for your proof about the size of the teams working on the games and their budgets, since you’re speaking on both factually. Another post without evidence and I’ll assume you’re talking out of your butt.

I also played TOR and it did have a ton of content. Different games launch with different amounts of content. But instead of shifting goal posts, please explain how a MP game like Sea of Thieves should have as much content as a game literally made to have endless content thanks to randomly generated worlds. In NMS endless exploration is the hook of the game. No, SoT should not have that much content, nor that kind of content. Again, dumb comparison.

I didn't make the dumb comparison, I quoted your dumb comparison as you fumbled around for some way to excuse SoT.

You're trying so hard to apologize for this game that you're being absolutely silly.  Just listen to yourself.  You don't think a large studio like Rare applied more resources to their "most ambitious game ever" than an indie studio with under 20 employees?  Answer the question.  I mean, do you know how laughable that sounds?  

I mean, this is a company that is giving away a $100,000 bunch of golden bananas in a contest.

Spin and deflect away, it won't do you any good.