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Mar1217 said:
Megaoverlord12 said:

I'd say the animations are good during fight scenes. I know that Xenoblade doesn't get the budget for this anyway, nor does Nintendo generally tend to put much budget toward this sorta stuff anyway, but can you imagine if Xenoblade's character animations for cutscenes had the same level of money and time as most "AAA" releases? I know that that money would be better spent elsewhere (Actual goddamn lip synching for a start), but it'd be amazing to see.

It doesn't exactly help when you have 10 hours + worth of cutscenes too. How much time do you think they spent on everything animation wise.

Obvious answers : A FREAKING LOT !

Oh I know, like I said, I know that Nintendo wouldn't spend money like that and that it would be better spent elsewhere. I know it would cost far more than it's worth. And I know that they probably spent a fair chunk of money on it as is. Just thought it'd be fun to think about.



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