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Yup.... I see it as an extremely flawed form of game design.

I mean break it down to what it really is, you are not strong enough to open this door. So please go back to tjat other door you could open and do it 200 times then come back here.

Yup..... flawed.

Games like Horizon got it right. From simply playing the game, going from point to point and taking on hunts and what not you got everything you needed (including levels) to be better suited to take on the more stronger foes.

Thats how it should be.

Whats tje point making a level hard or a boss hard if all you have to do is go fight some othwr boss 50 times and come back?

And thats anothwr thing horizon got right. No matter how-powerful yoi were you still couldnt take on enemies on autopilot.