One of the reasons I could never get into turn based RPGs was because of the grind. I’ve tried three times to get into them and I just hated them. Earthbound, FF (I forget what number I tried), and Blue Dragon. You take 4 steps, and you ‘fall into’ some sort of turn battle that quite frankly, isn’t fun. After about 30 minutes I realized ‘holy crap - this is the whole game - and people do this for 70+ hours?!? I’m out’.
I know ‘different strokes for different folks’, but what is so appealing about a game that’s all about grinding? A generic story? Leveling? The menus and sub menus? How is this an appealing videogame?







