BeardedDragon said:
That answer of cou came online while I was typing mine. Anyway, I could not disagree heavier with everything you said in that answer... Most of it is, in fact, personal taste. And having to wait fr an enemy to attack is what you do in every role playing game with turn-based fight system aswell |
I've actually posted multiple responses saying the same basic things but saying it multiple ways to get my point across, so you only were going by one or two of my more recent post.
Also, that is a terrible, nonsensical argument regarding wait times. Comparing an ACTION ADVENTURE game's combat mechanics to a TURN BASED RPG is NOT the sort of thing you need to be doing if you're attempting to persuade anyone. They are wholly different genres with wholly different gameplay styles. This argument is the most absurd version of its own counterpoint. Like, that'd be like complaining that a fighting game has input lag and that's okay because in an RTS things take a while to start moving anyway.
Bad argument.







