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COKTOE said:
VGPolyglot said:

What about VF2?

Virtua Fighter 2, although a huge improvement over the original ( getting rid of the moon gravity was nice ), always felt like it lacked personality. Soul if you will. It felt so clinical, which since they seemed to going more of the "sim" route on purpose, is understandable. It was also not very inviting to casuals. Hell, the preferred path for most players seemed to be picking one character, and trying to master it. It was very difficult to consistently execute moves that looked impressive. I was no slouch in the fighting game arena back then, but could never get into it. And i DID try. I bought VF 3 on the Dreamcast, and felt much he same. Then, again, bought VF 4 on the PS2 on launch day. My own lack of zeal for the series was amplified by my friends, who would rather be playing Tekken, Dead Or Alive, Soul Blade, Soul Calibur, Street Fighter, ect. Back to VF 2 though. Another aspect of it, and this was true of all Sega arcade ports, was that they were just that: Straight, bare bones arcade ports with nothing added to them for the home release. Compare that with what Namco was doing with Tekken, adding extra modes ( with middling results ), extra characters ( to an already bigger roster ), new CGI movies....It didn't stack up. I probably left out a few things. The bottom line though, is I didn't enjoy playing it as much. Solo, or with friends.

Well, of course it lacked soul, if you want Soul you should play the Soul games I really enjoyed Virtua Fighter 2 myself, I would say that I prefer other 3D fighting games over it by I still did have a lot of fun with it. Though Virtua Fighter 5 is probably my favourite VF game.