fatslob-:O said:
Actually it does, the demo already uses Nvidia's RTX technology which is their denoiser module and damn do the specular reflections look ugly ... (one of the easiest effects to ray trace at high quality) |
"Please note that a ray-tracing denoiser module is coming to the GameWorks SDK, which will enable developers to remove film grain-like noise without any additional time-sapping development work, meaning the end result will look even better."
https://www.youtube.com/watch?v=jkhBlmKtEAk
"Remedy Entertainment’s NVIDIA RTX tech demo. Note: a ray-tracing denoiser module is coming to the GameWorks SDK, which will enable developers to remove film grain-like noise without any additional time-sapping development work"
https://www.geforce.com/whats-new/articles/nvidia-rtx-real-time-game-ray-tracing
Looks like there is demo from Epic now.
https://www.youtube.com/watch?v=J3ue35ago3Y







