By using this site, you agree to our Privacy Policy and our Terms of Use. Close
caffeinade said:
KBG29 said:

Indeed, this is a graphical technique that truly justifies a new generation. PS5 and XB? shouldn't arrive until they can make good use of this as a baseline, with their in-gen upgrades pushing it even further.

Next gen with 4K/60 and full Ray Traced Global Illumination would be perfect. Then a 6K/8K Checkerboard upgrade, and finally a true 8K model. 

How amazing would games look in 8K/60 with full Ray Traced Global Illumination on PS5 Premium? Have you seen the GOW TV Spot? That or better? I hope so!

That Remedy Entertainment demo was rendered at 1080p30 on a $3000 USD GPU.
...
Have you seen how much noise is in the render.

You will need to wait for a breakthrough and / or a generation after the PS5 / Xbox Two.

Yea, this isn't happening next gen. Devs will be focusing on getting their games running at 4K or 4K CB, while still looking better than this gen. Maybe a simplified form will appear on the PS5 Pro, but I don't expect real implementation until the PS6.