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The problem is Raytracing is suuuuuuuper demanding.

if you use large amounts of it, the demand is so high, you end up with a worse looking game, than if you had just focused on makeing a game without (because of having to make compromises for weaker hardware).

Tbh I dont think raytracing for PS4 or XB1 atm is going to do much of anything (their too weak to use it effectivly).
Next gen either, maybe the one after?

 

Vasto said:

It is being called " The Future Of Gaming "

Yes maybe next gen we could see abit of it, used right on a console.