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Real time ray tracing sounds like marketing fluff right now. It would be nice if they'd just incorporate ASICs in their Chips 100% designated for raytracing. But I gues we'll have to wait a few generations until it reaches mainstream GPUs in a meaningful capacity. And then the asshat developers would have to jump on it too, which they won't because consoles go up in flames even thinking of raytracing.

So yeah, can't wait to see the first fully raytraced game in 2030.



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