By using this site, you agree to our Privacy Policy and our Terms of Use. Close
MTZehvor said:
pikashoe said:

Smash 64 released in 1999 and melee released in 2001, That's a 2 year gap between games. I imagine nintendo wants to keep this series as a relatively early title in a consoles life, Considering it has been for every nintendo console since the GameCube.

As for advertising, brawl didn't have that many trailers, they announced most of the new characters in the first trailer. Melee didn't have much of a build up, the original didn't either. The only game that had loads of trailers was smash 4. So it's been very different with most of the games. Maybe they don't want to spoil every thing this time. Maybe there aren't as many new comers, which would make sense the roster is gigantic and there aren't that many iconic characters left to be in this series.

Correct me if I'm wrong, but the N64 released in 1996, didn't it? That would put it firmly in the middle of its lifespan, and closer to the end than the start. There was admittedly probably a push to get Melee out on Gamecube quickly, but I would also point out that that push resulted in Iwata having to come in at the last minute and fix a ton of bugs in order to get the game out on time. There's been a much larger gap between games since then, and I suspect there's a relationship between the incidents.

Brawl didn't have a ton of trailers in the same way Smash 4 did, but it did have character reveals, screenshots, gameplay tips, etc. on the Dojo website. I'd say the same principle applies. There were only a handful of characters not revealed on the website prior to the North American release date, nearly all of them Melee returners.

Yes, which is why I said since the GameCube and not since the n64. Smash bros didn't even exist as an idea when the n64 released. The reason there was a big gap between games is because they released early in the consoles life. The Wii u to switch is a unique situation, they knew very early on that the wiiu was dying and it was replaced much quicker than usual. The game will still have likely had longer development time that melee.

The dojo website was hardly aiming at a wide audience. The people looking at that were most likely people who were already going to get the game. Also didn't the dojo only start up in the middle of 2007?