Cryoakira said:
/disagree On games like sports or racing, online is just huge, for two reasons 1- Sports/driving IA sucks. We are talking about very repetitive concepts that are only interesting beacuse of the huge quantity of variation which can exist in their real conterpart. Each team/player has a specific behavior, tactic, teamspirit, way to react under pressure, to surprise or surpass itself. AI fail to reflect that. You need a human opponent. 2- Theses games are competitive, and a counter part of real competition. It's not you against the univers, where you can be happy because you diden't die, and save the day/the lady. It's about balanced confrontation and the pleasure to be above your(s) opponent(s). I'm not saying I cannot have pleasure in solo, but it's just nowhere near what you feel when you know you're better than someone else, an actual human, just like sports IRL. |
Forgot about racing. Anything where a split-screen would otherwise be needed is helped by online. Otherwise I think most people prefer playing with their friends (duh) and don't need to play so much that they'll actively need to seek opponents when not with their friends. I guess this gets back to appealing to casual vs. hardcore.