lansingone said:
I think we're partly to blame for that. The biggest thing that wows people at trade shows are the demos for fantastic new projects, when we don't get that and only get the small incremental updates of known projects or demos of smaller projects that are likely to release soon, suddenly we talk about how their conference was a letdown. In response they get in a habit of taking risks by announcing projects without knowing what production will even look like, just because they know fans will talk about it, and that improves their brand recognition. |
I'd be happy to go an E3 or two with stuff we already know about if they could just "catch up" to what's current (don't know if I phrased it right. Sounded good in my head.). I'd have been just as hyped for Horizon if it were shown off less than a year before it actually released.
If you all me, showing games too early gives people time to copy your ideas, kills some of the "freshness. If I'd seen Super Mario Odyssey footage years before it released, it would have killed a lot of the surprises.
I guess the excitement and hype building are worth it but it could potentially backfire. But what do I know? I'm just a lowly forum dweller. These big corporations seem to know what they're doing.








