John2290 said:
If their eyes are lazy or to wide to narrow and the they play on standard IPD then yes, it would be safe to say that refocusing the eye over time and working those muscles would make depth perception more pronounced in the same say doing so would fix other eyesight issues. The vast majority of people with eyesight issues don't know about it because they literally have nothing to base it off of, this is why we have eye tests and why you hear people tell other they might need glasses more often than not instead of someone going, oh, I need me some glasses. |
the-pi-guy said:
https://www.reddit.com/r/oculus/comments/4kkhnp/i_was_stereoblind_but_now_i_see/ http://time.com/4154830/virtual-reality-lazy-eye/ http://www.bbc.com/future/story/20120719-awoken-from-a-2d-world
Depth is created by a variety of brain tricks, things like size comparisons, binocular vision, and a number of other tricks. Not everyone's brain works the same way, and not everyone has the same level of functionality in their eyes. |
I know lack of depth perception can be a thing. And I could see how a VR solution could potentially 'simulate' depth perception for those that can't see it very well normally, similar to how glasses 'simulate' having good eyes by tricky lens placement and whatnot. What makes no sense however is saying you can perfectly see depth in reality by having put on VR goggles for a minute somehow 'curing' your eye-sight. Reality is infinitely better at being 3D than VR ever will, so it's like saying I don't need glasses anymore because I upgraded to a 4k TV, which looks sharper than life. But I can tell you, I still need my glasses. 







