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flashfire926 said:

First off, that saying doesnt work all the time. Just look at the Dreamcast. It had an exceptional library for a console that was on sale for one and a half year. Jet Set Radio, Shenmue, Sonic Adventure, NBA 2k, soul calibur, crazy taxi, and more.

Super Smash Bros 4 is widely regarded as better than Brawl and the original. DKCTF  was on par with its predecessors well, the backlash to that game only came because people were pissed retro made another donkey kong instead of doing something else. Captain toad is regarded as an underrated gem. As much as I dont like super mario 3d world, it still got a 93 METACRITIC. Shows that critics and audience alike still liked the game.

As for animal crossing, the decision to make one for the 3DS instead of Wii U was right because Wild World outsold City folk and the original like 3:1.

Zelda had a game come out in 2011, so it was obvious that a 2012 release for next zelda was unreasonable.

But you are right to an extent. Animal crossing amiibo festival, star fox zero, mario party 10, wii party U, mario tennis ultra smash, paper mario color splash, nintendo land and more were underwhelming.

But it cant be argued that the main cause of the failure of WiiU was the console itself. Terrible tablet gimmick controller, teriible and non-existent marketing, terrible name, the list goes on and on.

And sony's victory over microsoft was mostly cause of the drm blunder and higher price of the xbox one. The excusives were just a supporting cause.

Dreamcast had nearly nothing, it's library was anything but "exceptional" aside from the reviewer/critic perspective ... (if the customers weren't convinced then that's all that mattered) 

SSB4 was about equal as far as critics go compared with SSB Brawl but that stops right there since there were much more who was convinced of the quality of the latter ... 

DKCTF obviously wasn't as good as it's predecessor, Captain Toad deserves it's rating as is and SM3DW just wasn't as good as SMG so all of these things factored into WII U's suffering hardware sales and when you don't convince your customers that's exactly what will happen ... 

WII U's hardware sales was more than warranted given the shit effort that Nintendo went through with it. Nintendo making SSB for WII U and not for Animal Crossing despite the fact that both would've sold more on their handheld counterparts was an amateur's mistakes but then you ignore the biggest elephant in the room which is the absence of the Wii franchise ... (Nobody let down the WII U down other than Nintendo themselves!)

The always online DRM was fixed before launch and the price was fixed shorty thereafter but did their sales ever equalize ? Nope, the only explanation for that is because Sony somehow convinced it's customer base that it had a better library than the competitor and that's despite Microsoft's more aggressive deals ... 

This is getting off-topic anyways so let's leave it at that ...