Wyrdness said:
Again that part of your argument was countered by the XBC2 example a number of the key staff didn't join up initially because a large portion of work was not required and in case you haven't notice the last few years have deviated from Nintendo's recent history. Smash doesn't need to advertise different character the name advertises itself at this point this is backed up by the fact the announcement was all over the internet, hype is not dictated by a minimum time period. |
And again, the instance of a single counter example in a totally different game genre does not precedent set. Just because it can be done does not mean that Nintendo would be likely to pursue that same philosophy for every game. If a game tends to follow a certain precedent for a game series, that precedent is usually a much better indicator of what will happen rather than how some other totally unrelated company making a game in a different genre approached development.
As for Nintendo's history being deviated from, I'd invite you to take a look at dev time cycles for Nintendo's major games since the Gamecube era even in this age of change. Take Zelda, for instance, which had a similar dev cycle for BotW. Or Fire Emblem which, provided FE 16 still comes out this year, will have roughly the same or longer dev cycle as Shadow Dragon, Awakening, and Fates. Or Metroid, which has kept a similar dev cycle time of around 2-3 years for games since the GBA era up to last year's Samus Returns. So yeah, Nintendo's changed the way they approach things recently, especially marketing, but there's no indication that applies to development time.
And I mean sure, it doesn't need to advertise different characters, but it certainly benefits. Nintendo didn't spend money on a bunch of character trailers for Brawl and Smash 4 just because they wanted to give their animation team some practice; they did it because it generates excitement for a new game. If they got the same benefit from just announcing a new Smash game as they did designing a bunch of trailers and marketing material, they would just say "hey guys Smash is coming" and not even bother making any trailers at all. The existence of the Inklings in the latest trailer proves, however, that Nintendo is aware that announcing new characters contributes to building hype, and as such is a worthwhile investment.