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MrPennybags said:

Online multiplayer matters some, but pretty much only for traditional PC genres (FPS, MMORPG and RTS) that are annoying or impossible to play multiplayer without online.  Online gaming can be fun with other genres (Sports, fighting) but aren't necessary and may not be worthwhile when considering the issues (lag, annoying online communities, inconsistent matchmaking, etc.)  Why not just play with friends live when you can?

/disagree On games like sports or racing, online is just huge, for two reasons 1- Sports/driving IA sucks. We are talking about very repetitive concepts that are only interesting beacuse of the huge quantity of variation which can exist in their real conterpart. Each team/player has a specific behavior, tactic, teamspirit, way to react under pressure, to surprise or surpass itself. AI fail to reflect that. You need a human opponent. 2- Theses games are competitive, and a counter part of real competition. It's not you against the univers, where you can be happy because you diden't die, and save the day/the lady. It's about balanced confrontation and the pleasure to be above your(s) opponent(s). I'm not saying I cannot have pleasure in solo, but it's just nowhere near what you feel when you know you're better than someone else, an actual human, just like sports IRL.