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PSintend0 said:
pikashoe said:
I've been doing a bit of research into what sakurai has done between each smash game. Between 64(1999) and melee(2001) he didnt make anything. Very short gap. Also 64 is the only smash game to release so late into a consoles life.
Between melee and and brawl (2008) he made Kirby: nightmare in dream land (2002), Kirby air ride (2003), Kirby and the amazing mirror (2004) as a advisor, meteos and another game in (2005) as a designer. Leaving a gap of less than 3 years for brawl.
Between brawl and wiiu/3ds(2014) he made kid icarus uprising(2012), leaving a gap of over than 2 years for smash wiiu/3ds.
Now for wiiu/3ds and switch(2018), we have a gap of 4 years where he has made nothing. The DLC ended in early 2016 which still gives a similar time of over 2 years.
In conclusion this is very much within the time frame for a smash game to be released.

Sounds good :D

Nice detective work!

I find it odd that people think a smash bros game would take such a huge amount of time to make. When you compare games like breath of the wild and gta v which are huge games with big changes in gameplay with previous instalments, it's seem ridiculous to say that smash would take as long to develop.

Also just so people know I'm not saying with certainty that this isn't a port. I'm just saying that it is within the realm of possibility that it is a new game.