By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Nem said:
DonFerrari said:

Still, they have to convince developers to create using their engine and also customers to buy their product... without platform holder or big publisher support that may be a hard road.

I don't have a crystal ball, i can't tell the future. But i can tell the past. It tells me VR hardware hasn't managed to hit critical mass. So, it's time to change the strategy and realise where the problems are and how to adress them.

So by looking in the past you missed Sony saying they are outpacing their projections with VR?

GOWTLOZ said:
flashfire926 said:
Even as someone who doesn't own a PS4, I admit, Sony has absolutely been killing it in terms of exclusives, especially on the single player side of things.

You were just saying in the Horizon sales thread that you enjoyed the few hours you spent on the game...

flashfire926 said:

That doesnt give sony a free pass to close down studios. They are just as guilty of it as Microsoft are.

Sony is worse. They shut down both their arcade racing game developers Evolution and Liverpool and now have nothing to go against Forza Horizon. Now Evolution is making OnRush for all platforms and that will probably be dope as hell. Guerilla Cambridge made the only good FPS game on Vita with Killzone: Mercenary and the well recieved RIGS on PSVR both didn't sell well because they were on a small userbase, that is not really their fault at all. Bigbig had a lot of potential and Pursuit Force was the best new IP Sony had on the PSP. Sony really messed up with these developers, if they kept them they could have had a better lineup for racing game and FPS fans.

CGI-Quality said:
I can't believe this is becoming a battle over who closed down what studios. Really, guys? Not relevant to the topic at all.

In any event, hearing that In-House is the focus going forward is incredibly exciting, especially if Horizon is anything to go on!

This is about first party so I think its totally relevant to talk about the studios that Sony shut down.

Horizon's huge success probably played a part in this new outlook.

Carl2291 said:
This is a good thing and I completely support it.

When they were forced into pushing 1st party content on PS3 after getting stomped into the ground, we got some of the absolute best games the generation had to offer. More of that and the PS4 will have a great final few years.

Agreed!

loy310 said:
Sony realized that they can dish out better 1st party games than 99% of 3rd party studios, soooo lets double down on making our studios better. Great way forward.

Yes, Sony and Nintendo make most of the awesome games of recent times as well as smaller developers. Big third parties make the most mainstream games possible that as a result have no character or identity and are monetized so badly they give mobile games a run for their money.

Sony gives freedom to the studios and also forgive a lot of failures... so the studios closed really wasn't delivering good sales.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."