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Intrinsic said:

700mhz over the PS4, 200mhz over the Pro.

Jaguar ia jaguar tho, there isn't any amount of sorcery that will change how weak it is conpared to what PCs will be in thw next gen consoles. Likw we are talking likw 4-5 times the processing power. Anything that needs to be done to make the most of the jaguar PCs at that time will simply not-be worth the effort.

Well. The Playstation 4 is the lowest common denominator for CPU this generation, hence why I represented it as the baseline.

And I agree. But... The less work you do on that terrible CPU, the better, which gives the Xbox One X a larger advantage than the raw numbers would otherwise imply.

I would not be surprised if the Xbox One X's CPU was a good 60-80% faster than the Playstation 4. It's still shit, just less shit.

Errorist76 said:

https://www.reddit.com/r/PS4/comments/6tmtvq/amd_vega_coming_to_ps4_pro/

It’s not a bold claim, it’s the truth. Sony helped on the development and AMD got to keep the features (can’t find the exact article, but there’s are many similar ones). Can’t believe you didn’t know that....you always seem to know everything.


You are joking with the reddit post right? Try again.

Errorist76 said:

https://youtu.be/z-qLsuPTgvE

That doesn't demonstrate where Sony helped AMD "Invent" Rapid Packed Math.
Nor is a Youtube video with some persons (wccftech) opinion empirical evidence.

Errorist76 said:

https://www.techradar.com/news/why-amds-new-graphics-cards-could-mean-good-news-for-ps4-pro-owners

"Dan Horbury at Mad Fellows Games, described this technology as being like "hyper-threading for GPUs"" - When talking about Rapid Packed Math.

I'm dead.

Nor does that Article show how Sony helped AMD invent Rapid Packed Math.

You do understand what empirical evidence is right? Now try and demonstrate how you got from Conclusion A to Conclusion B, the burden of proof lays with you.

malistix1985 said:
I hope they make it more expensive personally, we don't want a jaguar potato 30fps generation part 2. Ofcource it will have Ryzen cuz prices have dropped down but if they spent an extra 100 on more RAM that will make the next 5 years so much better, they could also choose to take a bigger loss/hit and sell it at 400 but for the love of god make it powerful.

30fps will likely always be a "thing" regardless of how powerful the console hardware is, some developers simply prioritize it for artistic/graphics reasons.

Bofferbrauer2 said:
Basically everything. Just check what Nintendo can manage to get out of their hardware even though in raw power it's massively lagging behind since the Wii. This doesn't only count for graphics directly, but also other things like texture compression and anything hanging on recurring algorithms.

Nintendo's games aren't graphical powerhouses, they haven't been for generations.
But they do have some of the best artists in the industry, that is undeniable.

Bofferbrauer2 said:

Less than that and it won't have enough to differentiate itself from the PS4 Pro or the XOX. Even in 7nm that will need a pretty big chip, and the bigger the chip, the more expensive it gets, nearly exponentially so in fact.

Indeed. AMD also recognized this, so you know what they did? They used a fabric to stitch together smaller chips that have orders-of-magnitude better yields.
And thus costs were lowered substantially, more working chips you get out of a wafer, the better.

I wouldn't be surprised if next-gen took a similar multi-chip approach.

Bofferbrauer2 said:

DRAM is not artificially inflated, the prices are high because there's simply not enough production capacity worldwide for those chips. Hopefully this will change next year when some fabs come online, but it might still not be enough if demand keeps growing like it does right now.

Oh. They are artificially inflated. Fabs switched production from DRAM to NAND.

We may actually have an oversupply of NAND soon, which means more fabs will switch back to fabricating DRAM.

https://epsnews.com/2017/11/07/samsung-end-tight-dram-supply-earlier-expected/
https://epsnews.com/2017/09/22/expect-tight-dram-supply-2018-possible-oversupply-nand-flash/

Bofferbrauer2 said:

bolded: Did you mean DDR5 with that? If yes, you got something mixed up. DDR5 is getting specified this year. Until commercial release it will take a couple more years, probably 2021 or 2022 if it takes about as long as it took for DDR3 and DDR4.

Nope. I meant GDDR6 which has twice the density over GDDR5. And has already entered production this year.
https://www.gamersnexus.net/news-pc/3216-hw-news-gddr6-mass-production-msft-telemetry-amd-newhires

Bofferbrauer2 said:

But a PS4 will most probably use GDDR, not simple DDR Memory, based on DDR4. Such a memory is sill not out, though a GDDR6 is probably coming any time now and will probably be used in a PS5.

Whatever provides the most performance for the lowest cost is what the console manufacturers will use.

Bofferbrauer2 said:

In singlecore, sure. But would that still be true in multicore with it's 8 processor cores? Unless it's a core 2 quad, I doubt it. Jaguar is weak, but not that weak.

The 8x Jaguar cores in the Xbox One and Playstation 4 consoles are roughly equivalent to a Haswell Core i3 @ 3.0ghz.

The Core 2 Quad I have happily operates at 3.8ghz and will outbench that when all cores are loaded. (The Haswell still has a big single threaded advantage.)
Which is why... Despite that CPU being almost a decade old... I can still play most games just fine on that system.

https://www.anandtech.com/bench/product/1367?vs=49

Here a Core 2 Quad @ 3ghz is roughly equivalent to a Core i3 @ 2.9Ghz in mult-threaded scenario's. Throw another 800mhz (27%) increase in clock rate for the Core 2... And well. You get the idea.

Besides, the consoles don't get all 8x CPU cores for gaming anyway.



--::{PC Gaming Master Race}::--