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Nem said:
DonFerrari said:

And how many studios does this company have that will invest in making games for this technology? Or will they patch all to work on their system?

They are working on an engine they will release. Just like Unreal.

Still, they have to convince developers to create using their engine and also customers to buy their product... without platform holder or big publisher support that may be a hard road.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."