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RaptorChrist said:
I don't understand why a wheel can't work for both console and PC, especially given it's cost.

Anyways, I bought Thumper and played through the first three levels. I'd read online that the game is very difficult for a rhythm game, but so far I haven't had any trouble. I tend to excel at rhythm games, so it's reassuring to me that having not played one in some time hasn't caused me to suck at them.

I still get a bit of nausea when playing VR for more than 20 or 30 minutes at a time, which is unfortunate. I'm hoping that goes away with time.

Some work, some not... but usually and adapter/conversor will solve the issue



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."