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Nem said:
KBG29 said:
I just hope they have huge efforts for AAA PSVR games. I want to see what a Naughty Dog, Sony Santa Monica, Guerilla Games, and Polyphony Digital can do with 100% efforts focused on VR development. TLOU, GOW, Killzone/Horizon, and GT will see incredible advancements once they move to VR. It truly is the largest step forward in the history of the industry.

 

Oh stop it with the fail VR. Making games for a 2m market is just gonna get studios closed.

 

They should make games for the 70m userbase PS4.

 

If you like VR, theres new technologies being worked on that sound way more promising from an australian studio. I forget the name (edit:  Euclideon ). They are working on a new technology that will solve the computation problem. Also, they don't use a freaking helmet but a pair of glasses. That has potencial. The current stuff is a dud. It's time to stop wasting time and resources on it.

Sorry, i know this triggers you and fans, but it's the truth. Place your bets on a better horse.

And how many studios does this company have that will invest in making games for this technology? Or will they patch all to work on their system?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."