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Since gyro aiming was firstly announced to me via Splatoon 1, I was not a friend of it. I felt the use of the Gamepad to be clunky and confusing while gyro aiming was on. So I kept my distance to that feature.

 

With Splatoon 2 however and using the Pro Controller it felt way better and I got a feeling for it. It feels natural to play like that and I certainly can see the advantage over the previous control scheme. It has more fluidity and precision than the stiff analog stick controls.

 

I am mostly a PC gamer which plays with mouse and keyboard, but also have a xbox 360 controller to play certain games with, because it is more practicable that way. But shooters, be it first or third person, felt always like a downgrade to me.

Even the steam controller has gyro feature which can be also used for gyro aiming like in Doom on PC.

 

Recently Doom for Switch got its update to also use gyro aiming and people seem to have more fun that way.

 

I don't know if PS4 and Xbox1 controllers have a gyro sensor build in (havn't done my research) but is this feature the future for these kind of games? 

I surely do love it and wish for more games to implement it like Outlast and more.

 

What do you think?



Intel Core i7 8700K | 32 GB DDR 4 PC 3200 | ROG STRIX Z370-F Gaming | RTX 3090 FE| Crappy Monitor| HTC Vive Pro :3