Mar1217 said:
June (Right during E3) : https://www.amazon.com/gp/bestsellers/2017-06/videogames#1 Got a tremendous boost in relation to the heavy price cut to 20$ https://www.neogaf.com/threads/npd-sales-results-for-may-2017.1394470/ https://www.neogaf.com/threads/npd-sales-results-for-june-2017.1408987/ The game maintained itself/or did better during that month instead of progressively decreasing. Price point during E3 had obvious impact on it's performance https://blog.us.playstation.com/2017/07/07/playstation-store-junes-top-downloads-2/ - Got a 20$ cut-off during that month. - Wasn't even Top 20 in May charts November : Ranked #21 in the Amazon monthly chart, even during a buzy period with other major titles. https://blog.us.playstation.com/2017/12/07/playstation-store-novembers-top-downloads-2/ https://blog.us.playstation.com/2017/11/17/black-friday-comes-early-for-ps-plus-members/ #3 in the charts. Coincide with the DLC Frozen Wilds arrival and flash sales on the PSN. ... So, now my basis is there. Care to deny my statement ? |
Wow.......
Ok, so the gsme like evrery other game before it got price cuts. But unlike most games it has managed to sell very well almost hitting 8M in a year.
Its a new IP.
Its on one platform.
It had a dev cost of about $50M. Its probably made well over $300M.
Can we move on?