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Mar1217 said:
Lafiel said:

you just called it an observation in a response to someone else and that is all it amounts to

without proper data on the games' average sales price there is no basis to call your interpretation of that observation "fact" or treat it as one

June (Right during E3) :

http://www.playstationlifestyle.net/2017/06/13/horizon-zero-dawn-frozen-wilds-costs-20-playstation-plus-members-save-25-pre-ordering/

https://www.amazon.com/gp/bestsellers/2017-06/videogames#1

Got a tremendous boost in relation to the heavy price cut to 20$

https://www.neogaf.com/threads/npd-sales-results-for-may-2017.1394470/

https://www.neogaf.com/threads/npd-sales-results-for-june-2017.1408987/

The game maintained itself/or did better during that month instead of progressively decreasing. Price point during E3 had obvious impact on it's performance

https://blog.us.playstation.com/2017/07/07/playstation-store-junes-top-downloads-2/

- Got a 20$ cut-off during that month.

- Wasn't even  Top 20 in May charts

November :

https://www.gamesradar.com/horizon-zero-dawn-is-only-20-on-amazon-just-in-time-for-the-frozen-wilds-dlc/

Ranked #21 in the Amazon monthly chart, even during a buzy period with other major titles. 

https://blog.us.playstation.com/2017/12/07/playstation-store-novembers-top-downloads-2/

https://blog.us.playstation.com/2017/11/17/black-friday-comes-early-for-ps-plus-members/

#3 in the charts. Coincide with the DLC Frozen Wilds arrival and flash sales on the PSN.

...

So, now my basis is there. Care to deny my statement ?

Wow.......

Ok, so the gsme like evrery other game before it got price cuts. But unlike most games it has managed to sell very well almost hitting 8M in a year. 

Its a new IP.

Its on one platform.

It had a dev cost of about $50M. Its probably made well over $300M.

Can we move on?