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CrazyGPU said:
EricHiggin said:

I was using that 8GB to explain why 32-64GB might be a little on the high side potentially based on this gen, so since only 5-6GB is available to games, this just strengthen's that point. How many games specifically require all 8GB? Would more RAM and a $500 launch price have been a better idea for PS4, because 75 million PS4 owners and many more console owners in general don't seem to mind.

Well. Sony was going for a 4 GB cheaper machine but then the surveys showed that developers asked for more, so they finaly went with 8 and I guess it was a very good choise.

Sony was nevr goong for a "cheaper machine". They were going foe anothr split memory system. 4GB of DDR3 and 4GB of GDDR5 cause at the time that was rhe most GDDR5 ram you could get. Its also why MS never even bothwred with GDDR5 cause MS were never goong to go with a split ram structure becaue of its obvious limitations and complexities. So MS focused on their workaround whicc meant them having a very custom APU.....

Then 4Gb GDDR5 chipa became available.