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memory2zack said:
More niche because the audience is smaller, that´s all.

But, back to casual and not-niche. How can a casual game not be not-niche, since casual appeals to everybody?

Does casual appeal to everyone?

Personally, I don't even know quite how to define "casual". It's such an abstract term for a group of people who happen to buy one product. There's absolutely nothing that ties them together other than one purchase.

Which, in itself, could make it non-niche... Dunno. I'm still trying to sort out exactly what is a "casual gamer". 




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