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EricHiggin said: 

The cleanliness and size point makes sense, but I just don't see M.2 being enough storage or low enough cost compared to external by then. 

To push for more solid state storage, they will probably have no choice but to hold back on RAM. The opposite way to look at it would be to forget solid state altogether and assume a 2-4TB HDD with 32-64GB of GDDR6.

I guess they could always split the dif and have 250GB flash and 32GB RAM. Separate external USB 3 HDD's. Have enough flash to store at least one major AAA 4k game at a time and then have the RAM pull from that? I dunno, where's Cerny when you need him?

32GB of Ram is just too much! I am beginning to wonder if you know how Ram in games are utilized. Picture this, you get into a level in a game, all the assets of the game that are loaded into memory (from that 50GB or say with next gen 80GB game) are only the assets that the game needs in memory for that particular level. 

They aren't loading the entire game into Ram......