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zorg1000 said:
PortisheadBiscuit said:

They did it successfully 3 of 4 times, not sure how that's a mess but oooookay

Because games could be made with fewer people, smaller budgets & less time back then.

It was feasible to support 2 systems when they were working with 2D sprites on handhelds & SD resolutions on consoles but with their handhelds making the jump to 3D and consoles to HD last generation it is almost impossible to support 2 seperate systems at once and this would continue to get worse with each passing generation.

 

Consolidating their handhelds & consoles into a single ecosystem is the best choice they could have made.

What I'm proposing is more of a lateral move (withered tech philosophy ala Yokoi), no doubt developers have figured out 3DS type software to where they can develop for the system with much more ease than in 2011.