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KBG29 said:

For both RAM and Storage, we can't look at how things workon the PC, because games are built around PS4/XBO tech. When the base line moves up to say 1500MB/s and 32GB of RAM, that totally changes things. Games can be built and optimized to use all the bandwidth and capacity. That seems to get overlooked in the lead up to every new generation.

Not looking at how it works on PC; thing with storage is the problem isn't that its on PC or console, the problem is how games are stored. The reason loading times remain near identical between a 500MB/s and 2000MB/s SSD is because the actual data being transferred isn't what is making them identical but rather the data seek times.Games are made up of thousands of very small files and a few chunky ones here and there.