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1. Swich has been on the market for less than a year. It's waaay too early to compare it to console which was discontinued after 7 years of service.
2. Indy games are fairly easy to port, where new AAA games aren't. Most of those games are planned years in advance with specific hardware in mind. Even if there's a will, more time is needed.
3. It's a handheld ... if you expect the same level of quality or content on Switch as on the PS4, you must be out of your mind.
4. Vita's failure proved that people don't care that much about AAA console games on the go, or at least it's not a priority for handheld devices. You need solid first party exclusives to get people sold on new system as handheld ports of latest games, will always feel gimped. Why would they do it, if they could get the real deal for the same money or cheaper? Vita came out the same year as 3DS, with way superior hardware and in PS3's peak year ... it was condemned to succeed, yet it didn't. It would be the same case with Vita/PS4-Switch like console, regardless the time of release (unless it'd be actual PS4 portable, for the same price). Even if you compare Switch's first and third party software sales so far, you'll see a massive difference in numbers.